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Akali has a win rate 48.6% for Platinum+ players whilst the very best Akali's are earning a win rate of 54.48% with the average rank of these top players being in Diamond IV.

LoLalytics ranks Akali at 113 amongst all champions earning a tier grade of Silver.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Akali, the win rate and average rank of the best Akali players.

Akali
Counter Picks

Taliyah

Nasus

Brand

Kennen

Ekko

Gangplank

Darius

Diana

Irelia

Win 72.73% 68.75% 63.64% 62.50% 60.00% 60.00% 58.33% 57.14% 56.67%
Pick 0.54% 0.79% 1.08% 0.79% 2.46% 1.47% 1.18% 1.72% 1.47%
Akali
Countered By

Malphite

Nautilus

Singed

Corki

Vel'Koz

Lee Sin

Ziggs

Fiora

Viktor

Win 12.50% 23.08% 25.00% 30.77% 35.48% 38.46% 41.18% 42.42% 42.86%
Pick 0.79% 0.64% 0.59% 1.28% 1.52% 1.28% 1.67% 1.62% 2.06%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Win 48.61% 47.51% 52.29% 48.18% 40.00% 53.75% 54.17%
Pick 98.67% 60.20% 22.56% 6.73% 5.90% 3.93% 1.18%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
300

Cloth Armor

+15 Armor
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
350

Long Sword

+10 Attack Damage
435

Amplifying Tome

+20 Ability Power
350

The Dark Seal

+15 Ability Power
+25% Increased Healing from Potions
+100 Mana

UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Win 48.96% 51.32% 49.17% 48.90% 43.53% 52.36% 47.03% 55.63% 48.72%
Pick 89.93% 66.83% 29.78% 26.83% 22.80% 13.51% 11.60% 6.98% 5.75%
First Item
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
Win 49.70% 43.94% 34.55% 55.56% 34.62% 50.00%
Pick 83.24% 3.24% 2.70% 2.65% 1.28% 1.08%
Time 15 min 14 min 12 min 14 min 14 min 11 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Win 51.58% 52.94% 44.44% 50.00% 60.87%
Pick 71.55% 6.68% 5.31% 1.67% 1.13%
Time 18 min 17 min 18 min 17 min 19 min
Second Item
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
Win 57.70% 46.87% 52.81% 49.24% 48.91% 45.45% 60.00% 65.96% 59.38%
Pick 18.82% 18.03% 17.49% 9.68% 4.52% 2.70% 2.70% 2.31% 1.57%
Time 22 min 22 min 22 min 22 min 23 min 21 min 21 min 21 min 22 min
Third Item
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
Win 57.81% 57.32% 64.40% 53.06% 60.42% 52.75% 58.06% 70.37%
Pick 12.58% 11.74% 9.39% 4.82% 4.72% 4.47% 1.52% 1.33%
Time 28 min 27 min 28 min 28 min 27 min 28 min 28 min 27 min
Fourth Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 66.36% 60.20% 58.82% 68.25% 50.88% 72.50% 60.00%
Pick 5.41% 4.82% 4.18% 3.10% 2.80% 1.97% 1.47%
Time 33 min 32 min 33 min 33 min 33 min 31 min 33 min
Fifth Item
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 57.45% 54.84% 66.67%
Pick 2.31% 1.52% 1.03%
Time 39 min 36 min 37 min
Popular Items
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Win 49.66% 54.43% 58.63% 48.50% 60.57% 59.15% 51.77% 65.54% 59.69%
Pick 93.91% 36.02% 35.87% 27.86% 20.69% 13.96% 11.11% 7.27% 6.34%
Time 15 min 25 min 25 min 23 min 29 min 29 min 28 min 32 min 20 min
Winning Items
3733

Trinity Force

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
2900

Randuin's Omen

+500 Health
+60 Armor
-10% Damage taken from Critical Strikes

UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% (1 second duration).
UNIQUE Active: Slows the Movement Speed of nearby enemy units by 35% for 4 seconds (60 second cooldown).
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2450

Banshee's Veil

+300 Health
+70 Magic Resist
+100% Base Health Regeneration

UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Sunfire Cape

+500 Health
+50 Armor

UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
Win 69.57% 66.67% 65.54% 62.50% 61.29% 60.98% 60.57% 59.69% 59.15%
Pick 1.13% 1.33% 7.27% 1.18% 1.52% 2.01% 20.69% 6.34% 13.96%
Time 20 min 28 min 32 min 31 min 28 min 30 min 29 min 20 min 29 min
Abilities
Skill Order Win Pick
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
60.54% 53.60%
Q
W
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
57.93% 24.83%
Q
E
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
58.54% 3.51%
Q
W
Q
E
Q
R
Q
E
Q
E
R
E
E
W
W
62.07% 2.48%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration
+0.87 magic penetration +0.95 attack damage +0.59 ability power +1.13 Lethality / +0.62 Magic Penetration
Win 49.16% 49.30% 51.24% 50.56%
Pick 58.38% 17.44% 11.89% 8.75%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Ability Power

+0.59 ability power

Greater Seal of Magic Resist

+0.74 magic resist
+1 armor +1.33 health per level (+24 at champion level 18) +0.59 ability power +0.74 magic resist
Win 48.92% 50.67% 54.81% 46.03%
Pick 77.35% 14.64% 5.11% 3.10%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)

Greater Glyph of Cooldown Reduction

-0.83% cooldowns
+1.34 magic resist +1.19 ability power +0.17 ability power per level (+3.06 at champion level 18) -0.83% cooldowns
Win 49.12% 48.72% 51.22% 39.02%
Pick 69.73% 24.91% 6.04% 4.03%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Damage

+2.25 attack damage

Quintessence of Ability Power

+3.85 ability power

Greater Quintessence of Attack Speed

+4.5% attack speed
+4.95 ability power +2.25 attack damage +3.85 ability power +4.5% attack speed
Win 49.25% 20.69% 50.00% 43.48%
Pick 85.31% 1.43% 1.28% 1.13%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
38.66%
5.85%

Sorcery

+2.0% increased Ability damage
49.47%
88.40%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
52.61%
48.94%

Feast

Killing a unit restores 20 Health (30 second cooldown)
44.17%
40.05%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
50.50%
4.96%

Vampirism

+2.0% Lifesteal and Spell Vamp
49.15%
28.99%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
48.97%
71.25%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
49.71%
43.10%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
48.60%
36.81%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
48.03%
13.71%

Battering Blows

+7% Armor Penetration

Piercing Thoughts

+7% Magic Penetration
43.36%
5.55%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
45.37%
5.31%

Wanderer

+3% Movement Speed out of combat
49.38%
39.71%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
47.87%
57.59%

Runic Affinity

Buffs from neutral monsters last 15% longer
44.74%
5.60%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
41.85%
24.42%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
51.41%
66.34%

Merciless

Deal 5% increased damage to champions below 40% Health
49.43%
90.17%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
39.72%
6.93%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
51.06%
11.55%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
44.72%
6.04%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
48.68%
78.23%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
50.45%
76.95%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
40.66%
14.99%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
45.45%
1.08%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
49.00%
90.47%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
47.62%
7.22%

Unyielding

+5% Bonus Armor and Magic Resist
46.27%
3.29%

Explorer

+15 Movement Speed in Brush and River
39.02%
2.01%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
43.53%
4.18%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
52.70%
3.64%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
51.82%
6.73%

Veteran's Scars

+50 Health
32.84%
3.29%

Insight

Reduces the cooldown of Summoner Spells by 15%
42.74%
6.09%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
50.00%
1.47%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
52.38%
2.06%

Swiftness

+15% Tenacity and Slow Resist
37.50%
1.18%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)
48.57%
1.72%

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.1

Last 7 Days Platinum+ Only

2,035

Akali Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Akali's Wordwide

54.48% Win Rate

Analyzing 1929 games played by the top 97 Akali players worldwide over the last 7 days. The average rank of the top Akali's was Diamond IV.

Taking into account win rate and summoner rank Akali is ranked 110 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Akali to be elegible.

Click Here for a Complete List of Champions

Best Akali on TR

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
V
66.28% 86
2
V
56.16% 73

A minimum of 50 ranked games on Akali and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Akali Game Stats

Physical Damage: 6092 (30.33%)
Magic Damage: 13394 (66.67%)
True Damage: 602 (3.00%)
Total Damage Dealt: 20089
Total Damage Taken: 27321
Healing: 9554

Kills: 9.45
Deaths: 7.53
Assists: 5.83
Largest Kill Spree: 3.83
Gold: 12,039
CS: 137
Jungle CS: 12
Enemy Jungle: 5.88
Analyzed: 2,035.00

Akali Base Stats

Health: 672.8 (+85)
Health Regen: 8.99 (+0.65)
Mana: 200 (+0)
Mana Regen: 50 (+0)
Move Speed: 350
Attack Damage: 61.576 (+3.2)
Attack Speed: 0.694 (+3.1%)
Attack Range: 125
Armor: 29.88 (+3.5)
MR: 33.35 (+1.25)